{"id":23537,"date":"2026-10-16T17:53:09","date_gmt":"2026-10-16T15:53:09","guid":{"rendered":"https:\/\/www.eldorado.gg\/blog\/?p=23537"},"modified":"2026-10-16T17:55:31","modified_gmt":"2026-10-16T15:55:31","slug":"wardogs-season-2-review","status":"publish","type":"post","link":"https:\/\/www.eldorado.gg\/blog\/wardogs\/wardogs-season-2-review\/","title":{"rendered":"WARDOGS Season 2 Review: A Different Approach to Progression"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-22705\" src=\"https:\/\/www.eldorado.gg\/blog\/wp-content\/uploads\/2026\/10\/WARDOGS-review.webp\" alt=\"WARDOGS review\" width=\"1500\" height=\"1000\" srcset=\"https:\/\/www.eldorado.gg\/blog\/wp-content\/uploads\/2026\/10\/WARDOGS-review.webp 1500w, https:\/\/www.eldorado.gg\/blog\/wp-content\/uploads\/2026\/10\/WARDOGS-review-300x200.webp 300w, https:\/\/www.eldorado.gg\/blog\/wp-content\/uploads\/2026\/10\/WARDOGS-review-1024x683.webp 1024w, https:\/\/www.eldorado.gg\/blog\/wp-content\/uploads\/2026\/10\/WARDOGS-review-768x512.webp 768w\" sizes=\"auto, (max-width: 1500px) 100vw, 1500px\" \/><span style=\"font-weight: 400;\">WARDOGS Season 2 has just launched, bringing quite a few additions to the game, including new weapons, vehicles, equipment, and some fairly significant balancing adjustments. I&#8217;ve spent quite a bit of time playing since the update came out, and while it&#8217;s still very early, the developers seem to be taking an interesting approach to one of the biggest issues I had with <a href=\"https:\/\/www.eldorado.gg\/blog\/wardogs\/wardogs-early-access-review\/\" target=\"_blank\" rel=\"noopener\"><span style=\"font-weight: 400;\">Season 1<\/span><\/a>.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">In my previous article, I talked about how rewarding progression was, but also how much less enjoyable the game became toward the end of the season. High-level armor, better weapons, and thermal equipment made life considerably harder for anyone who hadn&#8217;t unlocked the same gear.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Season 2 seems to be addressing that problem in two ways: making progression faster and reducing the advantage of some late-game equipment.<\/span><\/p>\n<h2><span style=\"font-weight: 400;\">What&#8217;s new in WARDOGS Season 2?<\/span><\/h2>\n<p><span style=\"font-weight: 400;\">There&#8217;s a decent amount of new content in the update. The weapon additions include the TCX-SPR, PP-19 Bizon, Evo-3 Ultra, and M14, alongside new attachments. There are also new vehicles, including the T-72B3 tank, Flakpanzer Gepard, and Wolf-110 variants.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Rain and thunderstorms have been introduced as well, along with additional equipment and construction options such as Molotovs, machine-gun nests, and shelters.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">These are all nice, although the more important adjustments are probably the ones affecting how the game actually plays. Weapon damage, recoil, armor, and progression have all been reworked to some extent, and some of the differences are already quite noticeable.<\/span><\/p>\n<h2><span style=\"font-weight: 400;\">Progression is considerably faster<\/span><\/h2>\n<p><span style=\"font-weight: 400;\">One of the biggest changes in Season 2 is the reduced XP requirements across progression. The developers had already announced that players would need less XP to reach new levels and unlock equipment, and that certainly seems to be the case.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Within the first 24 hours, I was already encountering players around levels 30 to 50, and it didn&#8217;t take long before T-72 tanks started appearing on the battlefield either. Obviously, some people have been playing almost nonstop since the wipe, but even so, leveling up feels much quicker than it did before.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">I generally support faster progression. At the same time, I did enjoy how infantry-focused the first week or so of Season 1 was, with large groups fighting over particular areas of the map and relatively few high-level snipers or vehicles getting involved. Those battles had a different feel to them, and with how quickly people are leveling up now, I think we&#8217;ll be seeing less of that.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Whether that&#8217;s necessarily a bad thing depends on what you enjoy about WARDOGS. Personally, I like that type of infantry combat, but I can also understand why someone would want access to tanks, helicopters, and better equipment sooner.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">My bigger concern is whether faster progression will simply bring some of the late-season balancing problems forward. The weapon and armor adjustments might prevent that, but we could also end up with tanks, helicopters, and other late-game equipment becoming a much bigger factor in matches considerably earlier than before.<\/span><\/p>\n<h2><span style=\"font-weight: 400;\">Weapon balancing might be the bigger improvement<\/span><\/h2>\n<p><span style=\"font-weight: 400;\">In Season 1, weapons like the FAL and BMR-308 were considerably better than most of the earlier unlocks, particularly when combined with high-level armor and AP ammunition.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Season 2 has nerfed .308 ammunition, and the difference is quite noticeable in testing. The FAL and BMR-308 still seem like pretty good weapons, but they no longer feel like such obvious upgrades over everything else.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">The M4, for example, was already a really good weapon in Season 1, even without AP ammunition, and with AP rounds it might now actually outperform a FAL using regular .308. The new TCX-SPR has also been really good in the matches I&#8217;ve played, and I&#8217;d put it alongside the M4 and FAL as one of the best assault rifles in the game right now.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Most players haven&#8217;t unlocked the .308 rifles yet, so it&#8217;s difficult to judge how much the nerfs will affect actual matches. Based on testing, though, the gap between these weapons seems smaller than it was in Season 1.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">That seems like a much healthier direction for the game. Progression should reward players with better gear, but having a higher-level weapon shouldn&#8217;t automatically give someone such a substantial advantage in every firefight.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">There have also been changes to higher-level armor and helmets, including adjustments to level 4 equipment, although it&#8217;s too early to say exactly how much those will affect the overall balance.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">What&#8217;s interesting is how these changes fit together. Rather than keeping everyone using early-game gear for longer, the developers seem to be getting players into the later stages of progression more quickly, while making the gear itself less dominant.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Essentially, <\/span>WARDOGS Season 2 might be<b> <span style=\"color: #ffb600;\">trading a longer early game for a more balanced mid-to-late game<\/span><\/b><span style=\"font-weight: 400;\">.<\/span><\/p>\n<h2><span style=\"font-weight: 400;\">What about the blue-team problem?<\/span><\/h2>\n<p><span style=\"font-weight: 400;\">Another issue from Season 1 was the imbalance between the three factions.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Green had developed a reputation for being the strongest team, while blue was generally considered the weakest. That reputation was one of the reasons more competitive players gravitated toward green, making the situation progressively worse.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">At the start of Season 2, the developers introduced additional XP and cash rewards for joining blue, which attracted more experienced and competitive players to the faction. The incentive was then reverted after roughly a day.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">During the matches I played, blue was actually winning quite consistently, similarly to how green used to dominate in Season 1. But it&#8217;s difficult to draw any meaningful conclusions from that.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">If you&#8217;re deliberately encouraging more competitive players to join a particular team, it&#8217;s hard to tell whether that team is winning because the underlying balance is fair or simply because it now has better players.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">There are still questions about whether certain maps, spawn positions, and even the visibility of blue uniforms put the faction at a disadvantage. And while the experiment certainly changed which players were joining blue, it didn&#8217;t seem to provide any particularly useful answers to those questions, at least from what we could observe as players.<\/span><\/p>\n<h2><span style=\"font-weight: 400;\">Is Season 2 a step in the right direction?<\/span><\/h2>\n<p><span style=\"font-weight: 400;\">So far, I think it is.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">The new weapons and vehicles are nice additions, and there&#8217;s enough new content to make the season feel different. But for me, the most promising part in terms of the game&#8217;s longevity is the weapon balancing.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Toward the end of Season 1, the gap between early and late-game equipment was probably my biggest frustration with WARDOGS. It wasn&#8217;t just that certain weapons were stronger; the entire way people approached matches started changing as more players unlocked better weapons, thermals, and armor. By the end of the season, I was primarily using the FAL, and there were plenty of fights I&#8217;d win simply because &#8220;my gun kills a lot faster than yours.&#8221;<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Faster progression makes sense, even if it means losing some of the infantry-focused fighting I enjoyed at the beginning of Season 1. Making more equipment accessible is a good thing, and if the difference between early and late-game weapons isn&#8217;t quite so extreme anymore, that could make WARDOGS more enjoyable throughout the season. The main concern is whether tanks and helicopters will start dominating matches much earlier than before.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">After just one day, it&#8217;s far too early to judge the overall balance, but I like the approach the developers are taking. Rather than simply making the grind shorter, they&#8217;re also trying to address what made the later stages of Season 1 frustrating in the first place.<\/span><\/p>\n<h2 id=\"exclusive-eldorado-gg-interviews-about-gta-6\"><span style=\"font-weight: 400;\">Exclusive Eldorado.gg interviews with industry insiders<\/span><\/h2>\n<p><span style=\"font-weight: 400;\">Read exclusive Eldorado.gg interviews about gaming from industry insiders:<\/span><\/p>\n<ul>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><a href=\"https:\/\/www.eldorado.gg\/blog\/interview-with-jay-klaitz\/\" target=\"_blank\" rel=\"noopener\"><span style=\"font-weight: 400;\">Interview with Jay Klaitz<\/span><\/a><span style=\"font-weight: 400;\">, the voice actor of GTA 5&#8217;s Lester Crest.<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><a href=\"https:\/\/www.eldorado.gg\/blog\/alex-hutchinson-exclusive-i-would-love-to-take-assassins-creed-to-india\/\" target=\"_blank\" rel=\"noopener\"><span style=\"font-weight: 400;\">Interview with Alex Hutchinson<\/span><\/a><span style=\"font-weight: 400;\">, former Assassin\u2019s Creed creative director.<\/span><\/li>\n<li><a href=\"https:\/\/www.eldorado.gg\/blog\/grand-theft-auto-en\/joe-rubino-exclusive-gta-interview\/\" target=\"_blank\" rel=\"noopener\"><span style=\"font-weight: 400;\">Interview with Joe Rubino<\/span><\/a>, former Rockstar cinematographer.<\/li>\n<li><a href=\"https:\/\/www.eldorado.gg\/blog\/grand-theft-auto-en\/matt-freedman-exclusive-gta-interview\/\" target=\"_blank\" rel=\"noopener\"><span style=\"font-weight: 400;\">Interview with Matt Freedman<\/span><\/a>, former Rockstar producer on GTA 5, RDR2, and Max Payne 3.<\/li>\n<li><a href=\"https:\/\/www.eldorado.gg\/blog\/marcus-graham-twitch-co-streaming-interview\/\" target=\"_blank\" rel=\"noopener\"><span style=\"font-weight: 400;\">Interview with Marcus Graham<\/span><\/a>, <span style=\"font-weight: 400;\">former Twitch Director of Creator Development.<\/span><\/li>\n<li aria-level=\"1\"><a href=\"https:\/\/www.eldorado.gg\/blog\/glen-schofield-interview-call-of-duty-dead-space\/\" target=\"_blank\" rel=\"noopener\"><span style=\"font-weight: 400;\">Interview with Glen Schofield<\/span><\/a>, the creator of Dead Space and co-founder of Sledgehammer Games.<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>WARDOGS Season 2 has just launched, bringing quite a few additions to the game, including new weapons, vehicles, equipment, and some fairly significant balancing adjustments. I&#8217;ve spent quite a bit&#8230;<\/p>\n","protected":false},"author":18,"featured_media":22705,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[1],"games":[8328],"class_list":["post-23537","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-uncategorized","games-wardogs"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO Premium plugin v25.4 (Yoast SEO v25.4) - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>WARDOGS Season 2 Review: A Different Approach to Progression - Eldorado Blog<\/title>\n<meta name=\"description\" content=\"WARDOGS Season 2 brings new weapons, vehicles, faster XP progression, and major balance changes. 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Discover what&#039;s improved and what still needs work.\" \/>\n<meta property=\"og:url\" content=\"https:\/\/www.eldorado.gg\/blog\/wardogs\/wardogs-season-2-review\/\" \/>\n<meta property=\"og:site_name\" content=\"Eldorado Blog\" \/>\n<meta property=\"article:publisher\" content=\"https:\/\/www.facebook.com\/eldoradogg.official\/\" \/>\n<meta property=\"article:published_time\" content=\"2026-10-16T15:53:09+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2026-10-16T15:55:31+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/www.eldorado.gg\/blog\/wp-content\/uploads\/2026\/10\/WARDOGS-review.webp\" \/>\n\t<meta property=\"og:image:width\" content=\"1500\" \/>\n\t<meta property=\"og:image:height\" content=\"1000\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/webp\" \/>\n<meta name=\"author\" content=\"Augustas\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:creator\" content=\"@EldoradoGg\" \/>\n<meta name=\"twitter:site\" content=\"@EldoradoGg\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Augustas\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"7 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\/\/www.eldorado.gg\/blog\/wardogs\/wardogs-season-2-review\/#article\",\"isPartOf\":{\"@id\":\"https:\/\/www.eldorado.gg\/blog\/wardogs\/wardogs-season-2-review\/\"},\"author\":{\"name\":\"Augustas\",\"@id\":\"https:\/\/www.eldorado.gg\/blog\/#\/schema\/person\/56c5846bb8a3686fe3d0b0416d034f2c\"},\"headline\":\"WARDOGS Season 2 Review: A Different Approach to Progression\",\"datePublished\":\"2026-10-16T15:53:09+00:00\",\"dateModified\":\"2026-10-16T15:55:31+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\/\/www.eldorado.gg\/blog\/wardogs\/wardogs-season-2-review\/\"},\"wordCount\":1327,\"publisher\":{\"@id\":\"https:\/\/www.eldorado.gg\/blog\/#organization\"},\"image\":{\"@id\":\"https:\/\/www.eldorado.gg\/blog\/wardogs\/wardogs-season-2-review\/#primaryimage\"},\"thumbnailUrl\":\"https:\/\/www.eldorado.gg\/blog\/wp-content\/uploads\/2026\/10\/WARDOGS-review.webp\",\"inLanguage\":\"en-US\"},{\"@type\":\"WebPage\",\"@id\":\"https:\/\/www.eldorado.gg\/blog\/wardogs\/wardogs-season-2-review\/\",\"url\":\"https:\/\/www.eldorado.gg\/blog\/wardogs\/wardogs-season-2-review\/\",\"name\":\"WARDOGS Season 2 Review: A Different Approach to Progression - Eldorado Blog\",\"isPartOf\":{\"@id\":\"https:\/\/www.eldorado.gg\/blog\/#website\"},\"primaryImageOfPage\":{\"@id\":\"https:\/\/www.eldorado.gg\/blog\/wardogs\/wardogs-season-2-review\/#primaryimage\"},\"image\":{\"@id\":\"https:\/\/www.eldorado.gg\/blog\/wardogs\/wardogs-season-2-review\/#primaryimage\"},\"thumbnailUrl\":\"https:\/\/www.eldorado.gg\/blog\/wp-content\/uploads\/2026\/10\/WARDOGS-review.webp\",\"datePublished\":\"2026-10-16T15:53:09+00:00\",\"dateModified\":\"2026-10-16T15:55:31+00:00\",\"description\":\"WARDOGS Season 2 brings new weapons, vehicles, faster XP progression, and major balance changes. 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