League of Legends Classic Items: Stats, Recipes & Price

Summary

LoL Classic has over 140 in-game shop items across 7 categories: trinkets, consumables, boots, starter, basic, epic, and legendary items. They cost 0 to 3800 gold, and each has unique stats, so choosing the best one can be tricky. First, consider your champ pick, then counter-build based on the enemy team.

League of Legends Classic Items and StatsLeague of Legends Classic includes both familiar and previously removed items, with different stats, effects, and build recipes. Items such as Deathfire Grasp, Mana Potion, and Madred’s Bloodrazor are back alongside familiar choices like Infinity Edge and Zhonya’s Hourglass.

You’ll find every LoL Classic item’s cost, stats, effects, and recipe below, plus some counter-build tips.

All League Classic items: costs, stats, and recipes

Over 140 items are available in the League of Legends Classic in-game shop across 7 categories:

  • Trinkets
  • Consumables
  • Starter items
  • Boots
  • Basic items
  • Epic items
  • Legendary items

Cost, stats, and recipes for League of Legends Classic items

Trinkets

League of Legends Classic summoners can have only one of these two trinkets in the inventory.

Trinket Cost Ability Cooldown
League of Legends Classic Oracle Lens itemRed 0g Reveals enemy wards in the area for 8s 150s
League of Legends Classic Stealth Ward itemYellow 0g Place an invisible Stealth Ward that grants vision for 60s 240s

The cost is written in gold (g), which is a LoL game currency used in a match.

Consumable items

Consumable League of Legends Classic items don’t cost much and are meant for one-time use. Well, except for the Crystalline Flask, which holds 3 charges and refills when you visit the shop.

Item Cost Ability
League of Legends Classic Health Potion itemHealth Potion 35g Restores 150 Health over 15s (limited to 5 at once)
League of Legends Classic Mana Potion itemMana Potion 35g Restores 100 Mana over 15s
League of Legends Classic Sight Ward itemSight Ward 75g Places an invisible ward that reveals an area for 180s
League of Legends Classic Vision Ward itemVision Ward 125g Same as Sight Ward + reveals invisible units and grants gold for taking them out
League of Legends Classic Elixir of Agility itemElixir of Agility 250g Grants extra AS and 15% Crit Chance for 180s
League of Legends Classic Elixir of Brilliance itemElixir of Brilliance 250g Grants extra AP and 10% CDR for 180s
League of Legends Classic Crystalline Flask itemCrystalline Flask 345g Restores 120 Health and 60 Mana over 12s
League of Legends Classic Elixir of Fortitude itemElixir of Fortitude 350g Grants extra Health and 15 AD for 180s
League of Legends Classic Oracle's Elixir itemOracle’s Elixir 400g Detects invisible units for 240s + grants gold like Vision Ward

Starter items

Starter League of Legends Classic items help to start the match on the right foot.

Item Cost Health Other stats Passive
League of Legends Classic Doran's Ring itemDoran’s Ring 400g 60 3 MP5 + 15 AP Restores 4 Mana for killing a unit
League of Legends Classic Doran's Shield itemDoran’s Shield 440g 100 10 HP5 Blocks 8 damage from champion AA
League of Legends Classic Doran's Blade itemDoran’s Blade 475g 80 10 AD AAs on-hit restore 5 Health

Boots

Boots are a must in any League of Legends Classic game, as they make getting around the map or escaping enemies much easier while granting other special abilities as well.

Boots Cost MS Other ability details
League of Legends Classic Boots of Speed itemBoots of Speed 325g 25 Limited to 1
League of Legends Classic Berserker's Greaves itemBerserker’s Greaves 900g 45 Additional 20 AS
League of Legends Classic Boots of Mobility itemBoots of Mobility 1000g 45 105 MS increase when out of combat for 5s
League of Legends Classic Boots of Swiftness itemBoots of Swiftness 1000g 60 Movement-slowing effects are reduced by 25%
League of Legends Classic Ionian Boots of Lucidity itemIonian Boots of Lucidity 1000g 45 15% CDR
League of Legends Classic Mercury's Treads itemMercury’s Treads 1200g 45 25 MR + 35% reduction of immobilize duration
League of Legends Classic Ninja Tabi itemNinja Tabi 1000g 45 Blocks 10% of the damage from AA
League of Legends Classic Sorcerer's Shoes itemSorcerer’s Shoes 1100g 45 Additional 15 Magic Pen

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Basic items

Basic items in League of Legends Classic are those that don’t require any items to build.

Item Cost Other ability stat details
League of Legends Classic Amplifying Tome itemAmplifying Tome 435g 20 AP
League of Legends Classic B. F. Sword itemB. F. Sword 1550g 45 AD
League of Legends Classic Blasting Wand itemBlasting Wand 860g 40 AP
League of Legends Classic Brawler's Gloves itemBrawler’s Gloves 400g 8% Crit Chance
League of Legends Classic Chain Vest itemChain Vest 720g 40 Armor
League of Legends Classic Cloak of Agility itemCloak of Agility 730g 15% Crit Chance
League of Legends Classic Cloth Armor itemCloth Armor 300g 15 Armor
League of Legends Classic Dagger itemDagger 400g 12% AS
League of Legends Classic Faerie Charm itemFaerie Charm 180g 3 MP5
League of Legends Classic Giant's Belt itemGiant’s Belt 1000g 380 Health
League of Legends Classic Long Sword itemLong Sword 400g 10 AD
League of Legends Classic Needlessly Large Rod itemNeedlessly Large Rod 1600g 80 AP
League of Legends Classic Negatron Cloak itemNegatron Cloak 720g 40 MR
League of Legends Classic Null-Magic Mantle itemNull-Magic Mantle 400g 20 MR
League of Legends Classic Pickaxe itemPickaxe 875g 25 AD
League of Legends Classic Recurve Bow itemRecurve Bow 900g 30% AS
League of Legends Classic Rejuvenation Bead itemRejuvenation Bead 180g 5 HP5
League of Legends Classic Hunter's Machete itemHunter’s Machete 300g AA deal 10 MD to monsters
(Butcher increases it by 10%)
League of Legends Classic Ruby Crystal itemRuby Crystal 475g 180 Health
League of Legends Classic Sapphire Crystal itemSapphire Crystal 400g 200 Mana

Butcher is the fourth button in the offense Mastery tree.

Epic items

These require purchasing other items, but aren’t final, as they can still build into legendary.

Item Cost Stats Recipe items Extra abilities
League of Legends Classic Aegis of the Legion itemAegis of the Legion 2150g 250 Health;
20 Armor;
20 MR
Heart of Gold;
Cloth Armor;
Null-Magic Mantle
10 Armor & 15 MR for nearby allies (increases by 50% on minions)
League of Legends Classic Avarice Blade itemAvarice Blade 800 g 10% Crit Chance Brawler’s Gloves 3g per 10s & 2g upon killing a unit
League of Legends Classic Bilgewater Cutlass itemBilgewater Cutlass 1400 g 25 AD;
12% LS
Vampiric Scepter;
Long Sword
Deals 100 AP & slows enemy by 25% for 2s
League of Legends Classic Catalyst the Protector itemCatalyst the Protector 1200 g 200 Health;
300 Mana
Ruby Crystal;
Sapphire Crystal
Restores 150 Health and 200 Mana over 8s (upon leveling up)
League of Legends Classic Chalice of Harmony itemChalice of Harmony 880g 25 MR;
7 MP5
Null-Magic Mantle;
Faerie Charm x2
Increases MP5 by 1% per 1% of missing Mana
League of Legends Classic Emblem of Valor itemEmblem of Valor 650g 20 Armor Rejuvenation Bead;
Cloth Armor
7 HP5 for nearby allies
League of Legends Classic Fiendish Codex itemFiendish Codex 820g 30 AP Amplifying Tome  10% CDR
League of Legends Classic Glacial Shroud itemGlacial Shroud 1350g 45 Armor;
300 Mana
Chain Vest;
Sapphire Crystal
10% CDR
League of Legends Classic Haunting Guise itemHaunting Guise 1485g 25 AP;
200 Health
Ruby Crystal;
Amplifying Tome
 15 MPen
League of Legends Classic Heart of Gold itemHeart of Gold 825g 200 Health Ruby Crystal 5g per 10s
League of Legends Classic Hexdrinker itemHexdrinker 1350g 20 AD;
25 MR
Long Sword;
Null-Magic Mantle
250 AP shield for 5s (if Health is below 30%)
League of Legends Classic Hextech Revolver itemHextech Revolver 1200g 40 AP Amplifying Tome x2 12% Spell Vamp
League of Legends Classic Kindlegem itemKindlegem 850g 200 Health Ruby Crystal 10% CDR
League of Legends Classic Kage's Lucky Pick itemLucky Pick 765g 25 AP Amplifying Tome 4g per 10s
League of Legends Classic Madred's Razors itemMadred’s Razors 700g 25 Armor Hunter’s Machete;
Cloth Armor
AAs have 25% chance to deal 300 AP to minions & monsters
League of Legends Classic Mana Manipulator itemMana Manipulator 300g 5 MP5
(upon activation)
Faerie Charm 5 MP5 for nearby allies
League of Legends Classic Phage itemPhage 1250g 200 Health;
20 AD
Ruby Crystal;
Long Sword
AA on-hit grant 20 MS for 2s; kills grant 60 MS for 2s
League of Legends Classic Philosopher's Stone itemPhilosopher’s Stone 700g 7 HP5;
9 MP5
Faerie Charm;
Rejuvenation Bead
5g per 10s
League of Legends Classic Quicksilver Sash itemQuicksilver Sash 1550g 45 MR Negatron Cloak Removes debuffs for 90s
League of Legends Classic Seeker's Armguard itemSeeker’s Armguard 1160g 30 Armor;
20 AP
Amplifying Tome;
Cloth Armor x2
0.5 Armor & AP for unit kills (stacks up to x30)
League of Legends Classic Sheen itemSheen 1200g 200 Mana;
25 AP
Amplifying Tome;
Sapphire Crystal
After ability, next AA deals 100% base AD
League of Legends Classic Sightstone itemSightstone 800g 180 Health Ruby Crystal 3 Sight Wards (max 2 placed for 180s)
League of Legends Classic Spectre's Cowl itemSpectre’s Cowl 1400g 200 Health;
45 MR
Ruby Crystal;
Negatron Cloak
3 HP5 for 10s after taking enemy damage
League of Legends Classic Spirit Stone itemSpirit Stone 700g 14 HP5;
7 MP5
Hunter’s Machete;
Rejuvenation Bead;
Faerie Charm
AA on-hit deals 10 AP (Butcher increases it by 20% for monsters)
League of Legends Classic Stinger itemStinger 1250g 40 AS Dagger x2 10% CDR
League of Legends Classic Tear of the Goddess itemTear of the Goddess 700g 250 Mana;
7 MP5
Sapphire Crystal;
Faerie Charm
 4 Mana (max 750) per cast (x2 every 4s)
League of Legends Classic The Brutalizer itemThe Brutalizer 1337g 25 AD Long Sword x2 10% CDR & 10 Lethality
League of Legends Classic Tiamat itemTiamat 1900g 40 AD;
15 HP5
Pickaxe;
Long Sword;
Rejuvenation Bead x2
AA deals 20–60% AD splash & active deals 60–100% AD AoE
League of Legends Classic Vampiric Scepter itemVampiric Scepter 800g 10 AD;
10% LS
Long Sword —
League of Legends Classic Warden's Mail itemWarden’s Mail 1000g 50 Armor Cloth Armor x2 On AA hit, attacker loses 15% AS for 1s
League of Legends Classic Zeal itemZeal 1175g 18% AS;
10% Crit Chance;
5% MS
Brawler’s Gloves;
Dagger
—

Legendary items

Legendary League of Legends Classic items are the final ones you can build into.

Item Cost Stats Recipe items Extra abilities
League of Legends Classic Abyssal Scepter itemAbyssal Scepter 2560g 70 AP;
45 MR
Blasting Wand;
Negatron Cloak
Reduces nearby enemies’ MR by 20
League of Legends Classic Archangel's Staff itemArchangel’s Staff 2700g 250 Mana;
60 AP;
10 MP5
Tear of the Goddess;
Blasting Wand
Insight grants AP (3% of Mana) & 8 Mana per cast; 
League of Legends Classic Ardent Censer itemArdent Censer 2200g 40 AP;
10% CDR;
10 MP5
Faerie Charm x3;
Lucky Pick
8% MS; heals & shields on an ally grant them 25% AS for 6s
League of Legends Classic Atma's Impaler itemAtma’s Impaler 2300g 45 Armor;
15% Crit Chance
Chain Vest;
Avarice Blade
AD (1.5% of max Health)
League of Legends Classic Banner of Command itemBanner of Command 2360g 40 AP;
30 Armor;
10% CDR
Fiendish Codex;
Emblem of Valor
10 HP5 for allies & minions deal +15% damage; active buffs up nearby siege (health, 40 Armor, 50% AS, 75 Range) & grants gold
League of Legends Classic Banshee's Veil itemBanshee’s Veil 2750g 450 Health;
55 MR
Spectre’s Cowl;
Ruby Crystal
Spell Shield for 25s & grants 45 HP5 for 10s after it breaks or takes damage
League of Legends Classic Blade of the Ruined King itemBlade of the Ruined King 3200g 25 AD;
40% AS;
15% LS
Bilgewater Cutlass;
Dagger X2
AA deals 5% current Health damage; Active deals 15% max Health damage & steals 30% MS for 3s
League of Legends Classic Deathfire Grasp itemDeathfire Grasp 3100g 120 AP;
10% CDR
Needlessly Large Rod;
Fiendish Codex
Deals 15% of enemy’s max Health in AP & increases all AP taken by 20% for 4s
League of Legends Classic Eleisa's Miracle itemEleisa’s Miracle 1100g 10 HP5;
15 MP5
Philosopher’s Stone 30% CDR on Heal, Clarity, and Clairvoyance; after 3 levels, becomes permanent
League of Legends Classic Executioner's Calling itemExecutioner’s Calling 1900g 25 AD;
20% Crit Chance
Avarice Blade;
Long Sword
AAs inflict 50% Grievous Wounds for 1.5s
League of Legends Classic Wriggle's Lantern itemWriggle’s Lantern 2000g 30% AS;
25 Armor;
15% LS
Madred’s Razors;
Recurve Bow
25% AA chance to deal 500 AP to units & upgrades to Feral Flare after 30 monster kills; grants a Sight Ward
League of Legends Classic Force of Nature itemForce of Nature 2610g 76 MR;
8% MS;
20 HP5
Rejuvenation Bead x2;
Null-Magic Mantle;
Negatron Cloak
Extra HP5
League of Legends Classic Frozen Heart itemFrozen Heart 2900g 95 Armor;
400 Mana;
20% CDR
Glacial Shroud;
Warden’s Mail
Reduces AS of nearby enemies by 20%
League of Legends Classic Frozen Mallet itemFrozen Mallet 3300g 700 Health;
30 AD
Ruby Crystal;
Giant’s Belt;
Pickaxe
AAs slow the target’s MS for 1.5s (40% for Melee and 30% for Ranged)
League of Legends Classic Guardian Angel itemGuardian Angel 2750g 50 Armor;
40 MR
Negatron Cloak;
Chain Vest
On Lethal damage, restores 30% max Health & Mana after 4s stasis
League of Legends Classic Guinsoo's Rageblade itemGuinsoo’s Rageblade 2600g 30 AD;
40 AP
Blasting Wand;
Pickaxe
AA & casts grant 4% AS + 4 AP for 8s (8 stacks); +20% AS, 10% LS & Spell Vamp for Health below 50%
League of Legends Classic Hextech Gunblade itemHextech Gunblade 3400g 65 AP;
45 AD;
12% LS;
20% Spell Vamp
Hextech Revolver;
Bilgewater Cutlass
3s CDR per AA & cast; active deals AP & slows by 40 for 2s
League of Legends Classic Infinity Edge itemInfinity Edge 3800g 70 AD;
25% Crit Strike
B. F. Sword;
Pickaxe;
Cloak of Agility
250% Crit instead of 200%
League of Legends Classic Innervating Locket itemInnervating Locket 2250g 500 Health;
450 Mana;
10% CDR
Philosopher’s Stone;
Catalyst the Protector
Restores 60 Health + 25 Mana to the lowest-health nearby ally
League of Legends Classic Ionic Spark itemIonic Spark 1950g 50% AS;
250 Health
Recurve Bow;
Ruby Crystal
Every 4th AA deals 125 AP to up to 4 nearby targets
League of Legends Classic Last Whisper itemLast Whisper 2300g 40 AD Long Sword;
Pickaxe
Ignores 35% of the enemy’s Armor
League of Legends Classic Leviathan itemLeviathan 1275g 180 Health Ruby Crystal 32 Health per stack (kills grant 2 stacks, assists 1; up to 20) & at 20 stacks, you take 15% less damage
League of Legends Classic Liandry's Torment itemLiandry’s Torment 2900g 50 AP;
300 Health
Haunting Guise;
Amplifying Tome
Deals 2% of current HP1 or 3s (x2 against immobilized enemies)
League of Legends Classic Lich Bane itemLich Bane 3000g 80 AP;
250 Mana;
5% MS
Sheen;
Blasting Wand
After a cast, the next AA deals extra AP
League of Legends Classic Locket of the Iron Solari itemLocket of the Iron Solari 2225g 300 Health;
35 Armor
Emblem of Valor;
Heart of Gold
15 HP5 for nearby allies; active grants a 5s shield
League of Legends Classic Madred's Bloodrazor itemMadred’s Bloodrazor 3800g 40 AD;
40% AS;
25 Armor
Madred’s Razors;
Pickaxe;
Recurve Bow
AAs deal 4% max Health AP (120 cap for monsters)
League of Legends Classic Malady itemMalady 2035g 25 AP;
45% AS
Dagger x2;
Amplifying Tome
AA deal extra AP & reduce MR by 4 for 8s (stacks x7)
League of Legends Classic Manamune itemManamune 2100g 250 Mana;
20 AD;
7 MP5
Tear of the Goddess;
Long Sword
AD equals 2% of max Mana & attacks grant 4 max Mana (up to 750)
League of Legends Classic Maw of Malmortius itemMaw of Malmortius 3200g 60 AD;
40 MR
Hexdrinker;
Pickaxe
1 AD per 2% of  missing Health (max 35) & a 400 shield for 5s (if Health is below 30%)
League of Legends Classic Mejai's Soulstealer itemMejai’s Soulstealer 1235g 20 AP Amplifying Tome 8 AP per stack (kills give 2, assists 1; up to 20) & 15% CDR at 20 stacks
League of Legends Classic Mercurial Scimitar itemMercurial Scimitar 3700g 60 AD;
45 MR
Quicksilver Sash;
B. F. Sword
Active removes all debuffs (melee champs get 50% MS for 1s)
League of Legends Classic Mikael's Crucible itemMikael’s Crucible 2500g 40 MR;
7 HP5;
18 MP5
Philosopher’s Stone;
Chalice of Harmony
MP1 for 1% of missing Mana; active removes debuffs and heals an ally for 150 & 10% max Health
League of Legends Classic Morellonomicon itemMorellonomicon 2200g 75 AP;
12 MP5;
20% CDR
Lucky Pick;
Faerie Charm;
Fiendish Codex
AP to enemies below 40% Health applies 50% Grievous Wounds for 4s
League of Legends Classic Nashor's Tooth itemNashor’s Tooth 2500g 65 AP;
50% AS;
20%CR
Stinger;
Fiendish Codex
—
League of Legends Classic Ohmwrecker itemOhmwrecker 2835g 350 Health;
50 AP;
15 MP5;
15 HP5
Ruby Crystal;
Philosopher’s Stone;
Blasting Wand
Prevents nearby enemy turrets from attacking for 2.5s
League of Legends Classic Phantom Dancer itemPhantom Dancer 2800g 50% AS;
30% Crit Chance;
5% MS
Cloak of Agility;
Zeal;
Dagger
Champion can move through units
League of Legends Classic Rabadon's Deathcap itemRabadon’s Deathcap 3300g 120 AP Needlessly Large Rod;
Blasting Wand
Increases AP by 30% 
League of Legends Classic Randuin's Omen itemRanduin’s Omen 3215g 500 Health;
70 Armor
Heart of Gold;
Warden’s Mail;
Cloth Armor
When hit by AA, the attacker loses 15% AS and 10% MS for 1s; active slows nearby enemies by 35%
League of Legends Classic Ravenous Hydra itemRavenous Hydra 3300g 75 AD;
12% LS;
15 HP5
Tiamat;
Vampiric Scepter
AAs deal 20–60% AD to nearby enemies; active deals 60–100% AD
League of Legends Classic Rod of Ages itemRod of Ages 2800g 450 Health;
450 Mana;
60 AP
Catalyst the Protector;
Blasting Wand
20 Health, Mana & 2 AP per min (up to 10 stacks); leveling restores 150 Health & 200 Mana
League of Legends Classic Ruby Sightstone itemRuby Sightstone 1700g 380 Health Sightstone;
Heart of Gold
5 ward charges (max 3 placed for 180s)
League of Legends Classic Runaan's Hurricane itemRunaan’s Hurricane 2400g 70% AS Dagger x2;
Recurve Bow
AA fire on-hit bolts at 2 nearby enemies
League of Legends Classic Runic Bulwark itemRunic Bulwark 2950g 300 Health;
20 Armor;
30 MR
Null-Magic Mantle;
Aegis of the Legion
10 Armor & 25 MR for nearby allies (increased by 50% for minions)
League of Legends Classic Rylai's Crystal Scepter itemRylai’s Crystal Scepter 2900g 500 Health;
80 AP
Blasting Wand;
Amplifying Tome;
Giant’s Belt
Spells slow the target’s MS by 35% for 1.5s (AoE & DoT slows by 15%)
League of Legends Classic Shard of True Ice itemShard of True Ice 1600g 45 AP;
4g per 10s
Lucky Pick;
Mana Manipulator
5 MP5 for nearby allies; active slows nearby enemies by 30% for 4s
League of Legends Classic Shurelya's Reverie itemShurelya’s Reverie 2100g 250 Health;
10 HP5;
10 MP5;
10% CDR
Kindlegem;
Philosopher’s Stone
Active grants nearby allies 40% MS for 3s
League of Legends Classic Shushei's Mana Jug itemShushei’s Mana Jug 2600g 60 AP;
40 MR;
20% CDR;
15 MP5
Fiendish Codex;
Chalice of Harmony
Kills & assists restore Health & Mana; MP1% for every 1% of missing Mana
League of Legends Classic Soul Shroud itemSoul Shroud 2285g 520 Health Mana Manipulator;
Kindlegem;
Ruby Crystal
10% CDR and 12 MP5 for nearby allies
League of Legends Classic Spirit of the Ancient Golem itemSpirit of the Ancient Golem 2000g 500 Health;
14 HP5;
7 MP5;
10% CDR
Spirit Stone;
Kindlegem
30% more damage to monsters; reduces CC duration by 35%
League of Legends Classic Spirit of the Elder Lizard itemSpirit of the Elder Lizard 2000g 35 AD;
14 HP5
7 MP5;
10% CDR
Spirit Stone;
Long Sword x2
30% more damage to monsters; AAs & spells deal extra true damage over 3s
League of Legends Classic Spirit of the Spectral Wraith itemSpirit of the Spectral Wraith 2000g 40 AP;
10 MP5;
10% CDR;
20% Spell Vamp
Spirit Stone;
Hextech Revolver
30% more damage to monsters; 20% CDR for Smite
League of Legends Classic Spirit Visage itemSpirit Visage 2750g 400 Health;
55 MR;
4 HP5;
20% CDR
Spectre’s Cowl;
Kindlegem
Increases self-healing, HP5 , LS & Spell Vamp by 20%
League of Legends Classic Stark's Fervor itemStark’s Fervor 2550g 250 Health;
20% CDR
Kindlegem;
Vampiric Scepter
10% LS & 20 AD for nearby allies
League of Legends Classic Statikk Shiv itemStatikk Shiv 2500g 40% AS;
20% Crit Strike;
6% MS
Zeal;
Avarice Blade
Moving & attacking charges it (at 100 charges, next AA chains 100 AP to 4 enemies)
League of Legends Classic Stack of Sunfire Capes itemStack of Sunfire Capes 3000g 450 Health;
45 Armor
Chain Vest;
Giant’s Belt
40 AP per s to nearby enemies
League of Legends Classic Sunfire Cape itemSunfire Cape 2650g 450 Health;
45 Armor
Chain Vest;
Giant’s Belt
40 AP per s to nearby enemies
League of Legends Classic Sword of the Divine itemSword of the Divine 2150g 45% AS (if not on CD) Recurve Bow;
Dagger
Active grants 100% AS & Crit Chance (for 3s); 50% CDR for champ kills
League of Legends Classic Sword of the Occult itemSword of the Occult 1200g 10 AD Long Sword 5 AD per stack (kills give 2, assists 1; up to 20); 15% MS at 20 stacks
League of Legends Classic Black Cleaver item oldThe Black Cleaver 3000g 200 Health;
50 AD;
10% CDR
The Brutalizer;
Ruby Crystal
10 Lethality; AD reduces enemy’s Armor by 5% for 4s (stacks x5, up to 25%)
League of Legends Classic Bloodthirster itemThe Bloodthirster 3200g 70 AD;
12% LS
B. F. Sword;
Vampiric Scepter
1 AD (max 30) & 0.2% LS (max 6%) per stack (kills grant 1; up to 30)
League of Legends Classic Thornmail itemThornmail 2200g 100 Armor Cloth Armor;
Chain Vest
Returns 30% of AA damage taken as AP
League of Legends Classic Trinity Force itemTrinity Force 3628g 30 AD;
30 AP;30% AS
10% Crit Chance;
8% MS;
250 Health;
200 Mana
Zeal;
Sheen;
Phage
20 MS for AA & 60 MS for kills; after a cast, next AA deals 200% base AD
League of Legends Classic Twin Shadows itemTwin Shadows 1900g 45 AP;
40 MR;
6% MS
Lucky Pick;
Null-Magic Mantle
Summons 2 ghosts that reveal & slow the nearest enemies by 40% for 2.5s
League of Legends Classic Void Staff itemVoid Staff 2295g 70 AP Blasting Wand;
Amplifying Tome
AP ignores 35% of target’s MR
League of Legends Classic Warmog's Armor itemWarmog’s Armor 3000g 920 Health;
10 HP5
Giant’s Belt;
Heart of Gold;
Rejuvenation Bead
Permanent 3.5 Health & 0.1 HP5 per stack (1 per unit kill & 10 per takedown)
League of Legends Classic Will of the Ancients itemWill of the Ancients 2550g 50 AP Lucky Pick;
Hextech Revolver
30 AP & 20% Spell Vamp for nearby allies
League of Legends Classic Wit's End itemWit’s End 2150g 40% AS;
25 MR
Recurve Bow;
Null-Magic Mantle
AA deal 42 AP & grant 5 MR for 5s (stacks x4)
League of Legends Classic Wriggle's Lantern itemWriggle’s Lantern 2000g 30% AS;
25 Armor;
15% LS
Madred’s Razors;
Recurve Bow
25% chance to deal an extra 500 AP to units with AA; active places Sight Ward
League of Legends Classic Youmuu's Ghostblade itemYoumuu’s Ghostblade 2700g 30 AD;
15% Crit Chance;
10% CDR
Avarice Blade;
The Brutalizer
20 Lethality; active grants 20% MS & 40% AS for 6s melee or 4s ranged champs
League of Legends Classic Zephyr itemZephyr 2850g 25 AD;
50% AS;
10% MS;
10% CDR
Stinger;
Pickaxe
Reduces the duration of debuffs by 35%
League of Legends Classic Zhonya's Hourglass itemZhonya’s Hourglass 3260g 120 AP;
50 Armor
Seeker’s Armguard;
Needlessly Large Rod
Active makes the champ immune for 2.5s, but unable to act
League of Legends Classic Iceborn Gauntlet itemIceborn Gauntlet 3250g  30 AP;
500 Mana;
70 Armor;
10% CDR
Sheen;
Glacial Shroud
After a cast, the next AA deals 125% of base AD and slows by 30% for 2s

Insight (or Summoner’s Insight) is the first button in the utility Mastery tree in LoL Classic.

Removed items that return in League of Legends Classic

Even 51 removed items from League of Legends return in Classic mode. 

Boots: Boots of Speed, Boots of Mobility

Consumables: Mana Potion, Vision Ward, Elixir of Agility, Elixir of Brilliance, Crystalline Flask, Elixir of Fortitude, Oracle’s Elixir.

Basic items: Brawler’s Gloves, Hunter’s Machete.

Epic items: Avarice Blade, Bilgewater Cutlass, Catalyst the Protector, Chalice of Harmony, Emblem of Valor, Glacial Shroud, Heart of Gold, Hextech Revolver, Madred’s Razors, Mana Manipulator, Philosopher’s Stone, Sightstone, Spirit Stone, Stinger.

Legendary items: Abyssal Scepter, Atma’s Impaler, Banner of Command, Deathfire Grasp, Feral Flare, Frozen Mallet, Ionic Spark, Leviathan, Madred’s Bloodrazor, Malady, Mikael’s Crucible, Ohmwrecker, Ruby Sightstone, Runic Bulwark, Shard of True Ice, Shurelya’s Reverie, Soul Shroud, Spirit of the Ancient Golem, Spirit of the Elder Lizard, Spirit of the Spectral Wraith, Stark’s Fervor, Sunfire Cape, Sword of the Occult, Twin Shadows, Will of the Ancients, Wriggle’s Lantern.

Building items in League of Legends Classic

One thing many players get wrong is that you need to build items not solely for a champ (of course it matters too), but based on the enemy team as well. Usually, summoner builds consist of:

  • Starter items (that eventually get replaced)
  • 2-3 core items (based on the champ pick)
  • Boots
  • 2-3 situational items

Though there are exceptions, such as the Jungler keeping their jungle item and Support reserving a slot for utilities. Counter-building is used for those 2-3 situational items.

How to counter-build items in League of Legends Classic?

There’s no need to build against all five enemies equally, and don’t judge only by team composition. If four enemies deal AD but the only fed player is an AP mage, building MR will help more. 

Just don’t forget that it might help to counter this champ by building MR in the short term, but if the game moves into the late game, others will catch up, so you will have to adjust your build.

  1. Find the enemy causing you the most trouble.
  2. Check what kind of stats that enemy is building.
  3. Buy items that deal with them.

But sometimes damage isn’t the biggest issue. If Amumu stuns you, another champion follows up with more CC, and you die without being able to move, buying Armor or MR won’t solve anything.

You also don’t always need to finish an expensive item immediately. Buying a cheaper component, such as Null-Magic Mantle, can already make a noticeable difference.

NOTE: For complete beginners who have no idea what items to build, even based on champs, use U.GG, OP.GG or Mobalytics, which provide this type of information.

Enemy build Counter with Item example
AD Armor Frozen Heart
AP MR Banshee’s Veil
CC Tenacity Spell Shield, CC removal Mercury’s Tread
Armor Armor Pen Last Whisper
MR MP Void Staff
Healing Grievous Wounds Morellonomicon
Burst Damage Shields, LS Maw of Malmortius
Mobility Slows Frozen mallet
Health (tanky) % Health damage Blade of the Ruined King

Check the LoL glossary for definitions.

Offensive counter-building with League of Legends Classic items

Counter-building also works offensively. Buying more AD eventually becomes less efficient if the enemy started counter-building with Armor. In those scenarios, Armor Pen comes into play. 

For AP Classic champs, it’s the same. Once enemies start purchasing MR, counter with Magic Pen. 

Nevertheless, pay attention to how effective the enemy’s MR and Armor are. If it doesn’t raise any issues yet, keep building AD and AP for a while, but plan accordingly for the near future.

  • Armor Pen against lots of Armor 
  • Magic Pen against lots of MR

How to counter tanky enemies?

Tanky enemies with lots of Health don’t necessarily require purchasing Magic Pen. Armor Pen counters Armor, while Magic Pen counters MR. Neither directly counters a massive Health bar. If an enemy has mostly stacked Health, look for items that deal damage based on the target’s Health.

  • % Health damage against lots of Health

Should you build items differently when ahead or behind?

Yes, counter-building also depends on your own position in the match, not only the enemy’s. A 5/0 and a 0/5 ADC need different items. If you are ahead, farming well, and winning fights, you can continue buying offensive items. On the other hand, if you are behind and keep dying in fights, building only offensive items will most likely make it worse. 

And most importantly, keep checking enemy builds throughout the match. A perfect item against the enemy at 10 minutes may no longer be the item you need at 30 minutes.

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